SMFT: Gods — new pantheon
A fresh set of divine kits plus an arena rework, currently in internal playtesting.
In development
Original Roblox experiences designed, engineered and operated in-house. Every title runs on server-authoritative systems and ships with AXIOM Anticheat from day one.
A combat arena built on a simple promise: every god should feel completely different to play, and completely readable to fight. Pick a pantheon, learn its kit, and climb.
Under the hood it's a latency-tolerant combat model with server-side hit validation — fights resolve fairly whether you're on fibre or a phone on mobile data.
Start with one stitching bench. Finish with a fully automated plush factory. PlushX is a tycoon built around a real economy — production lines that actually feed each other, and upgrades that change how you play rather than just how fast you earn.
Progress is server-owned and versioned, so saves survive updates and nothing is lost to a bad session.
Pipeline
We announce titles when they're playable, not when they're a concept. Here's the shape of the roadmap.
A fresh set of divine kits plus an arena rework, currently in internal playtesting.
In development
Late-game logistics: shipping contracts, regional demand and a prestige loop.
In development
A new original title in grey-box. Details when it survives its first playtest.
Announcing soon
Announcements, playtest invites and patch notes go out to our community before anywhere else.